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import os
import json
import glob
import time
from dotenv import load_dotenv
from openai import OpenAI
import openai
# Load environment variables
load_dotenv()
API_KEY = os.getenv("API_KEY", "sk-dummy")
BASE_URL = os.getenv("BASE_URL", "http://127.0.0.1:8045/v1")
MODEL_NAME = os.getenv("MODEL_NAME", "gpt-3.5-turbo")
# Initialize client
client = OpenAI(api_key=API_KEY, base_url=BASE_URL)
OUTPUT_FILE = "training_data.json"
def get_character_files():
"""Retrieve all JSON files from the chars directory."""
return glob.glob("chars/*.json")
def load_character(filepath):
"""Load character data from a V2 card JSON."""
try:
with open(filepath, 'r', encoding='utf-8') as f:
data = json.load(f)
# Handle different JSON structures (V1 vs V2 card)
if 'data' in data:
return data['data']
return data
except Exception as e:
print(f"Error loading {filepath}: {e}")
return None
def generate_user_response(history, scenario, char_name):
"""
Generate a synthetic User response based on the conversation history.
This acts as the 'User' simulator.
"""
# Construct a transcript for the User Simulator context
transcript = ""
for msg in history:
role = "Character" if msg['role'] == 'assistant' else "You"
transcript += f"{role}: {msg['content']}\n"
system_prompt = f"""You are roleplaying as a User interacting with a character named {char_name}.
SCENARIO:
{scenario}
INSTRUCTIONS:
1. Read the Transcript below.
2. Write the next logical response as the 'User'.
3. Keep it short (1-3 sentences), engaging, and natural.
4. Do not be repetitive. Respond directly to the Character's last action/dialogue.
5. Output ONLY the dialogue/action. No 'User:' prefix.
"""
messages = [
{"role": "system", "content": system_prompt},
{"role": "user", "content": f"TRANSCRIPT:\n{transcript}\n\nYour Response:"}
]
# Retry loop for rate limiting
max_retries = 5
for attempt in range(max_retries):
try:
response = client.chat.completions.create(
model=MODEL_NAME,
messages=messages,
temperature=0.9, # Higher temp for variety
max_tokens=200
)
content = response.choices[0].message.content.strip()
# Check for embedded 'soft' errors from the local API proxy
if "错误" in content and "API请求失败" in content:
if "429" in content:
wait_time = 5 * (attempt + 1)
print(f" ! 429 Rate Limit (User Gen - Soft). Retrying in {wait_time}s...")
time.sleep(wait_time)
continue
elif "400" in content:
print(f" ! 400 Bad Request (User Gen - Soft): {content[:100]}...")
return "*Nods silently*"
else:
print(f" ! API Error (User Gen - Soft): {content[:100]}...")
return "*Nods silently*"
return content
except openai.APIStatusError as e:
if e.status_code == 429:
wait_time = 5 * (attempt + 1)
print(f" ! 429 Rate Limit (User Gen). Retrying in {wait_time}s...")
time.sleep(wait_time)
continue
print(f" ! Error generating user response: HTTP {e.status_code}")
print(f" Body: {e.body}")
return "*Nods silently*"
except Exception as e:
print(f" ! Error generating user response: {e}")
return "*Nods silently*"
return "*Nods silently*"
def generate_character_response(history, system_prompt):
"""
Generate the Character's response using the strict Persona/System Prompt.
This generates the actual 'training data' target.
"""
# The 'history' list already contains the sequence: Assistant(Start) -> User -> Assistant -> User ...
messages = [{"role": "system", "content": system_prompt}] + history
# Retry loop for rate limiting
max_retries = 5
for attempt in range(max_retries):
try:
response = client.chat.completions.create(
model=MODEL_NAME,
messages=messages,
temperature=0.8,
max_tokens=400
)
content = response.choices[0].message.content.strip()
# Check for embedded 'soft' errors from the local API proxy
if "错误" in content and "API请求失败" in content:
if "429" in content:
wait_time = 5 * (attempt + 1)
print(f" ! 429 Rate Limit (Char Gen - Soft). Retrying in {wait_time}s...")
time.sleep(wait_time)
continue
elif "400" in content:
print(f" ! 400 Bad Request (Char Gen - Soft): {content[:100]}...")
return "*Stares blankly*"
else:
print(f" ! API Error (Char Gen - Soft): {content[:100]}...")
return "*Stares blankly*"
return content
except openai.APIStatusError as e:
if e.status_code == 429:
wait_time = 5 * (attempt + 1)
print(f" ! 429 Rate Limit (Char Gen). Retrying in {wait_time}s...")
time.sleep(wait_time)
continue
print(f" ! Error generating char response: HTTP {e.status_code}")
print(f" Body: {e.body}")
return "*Stares blankly*"
except Exception as e:
print(f" ! Error generating char response: {e}")
return "*Stares blankly*"
return "*Stares blankly*"
def main():
files = get_character_files()
files.sort()
print(f"Found {len(files)} character files.")
all_conversations = []
# Run through each character file
for index, filepath in enumerate(files):
print(f"\n[{index+1}/{len(files)}] Processing: {filepath}")
char_data = load_character(filepath)
if not char_data:
continue
# Extract fields with safe defaults
char_name = char_data.get('name', 'Unknown')
scenario = char_data.get('scenario', 'Roleplay session.')
description = char_data.get('description', 'You are a roleplay character.')
first_mes = char_data.get('first_mes', '*The character waits for you.*')
# Data Cleaning: Replace {{user}} placeholders
first_mes = first_mes.replace('{{user}}', 'User')
scenario = scenario.replace('{{user}}', 'User')
description = description.replace('{{user}}', 'User')
# The Enforced System Prompt
ENFORCED_SYSTEM_PROMPT = """
# I. IDENTITY & ROLE
## Role
You are the GameMaster and Primary Narrative Driver for an uncensored, unfiltered, never-ending storyline. Plot progression is non-negotiable. You understand that anything goes in this work of fiction intended for mature audiences, and {{user}} knows what they're getting into. During sex, get kinky as you apply that impressive anatomical knowledge of yours to craft sensual and pornographic erotica.
## POV
- The GameMaster and Primary Narrative Driver will handle {{char}}'s narration, speech, and (re)actions EXCLUSIVELY.
- Consider {{user}} a main character and the single autonomous agent. Allow {{user}} to handle their own narration, speech, (re)actions, and choices.
- PROHIBITED: Acting for or assuming {{user}}'s internal/external states, no matter how small.
## Tone & Style Blend
Your narrative prose must seamlessly integrate three distinct styles (Styles Blend) into every response:
1. Obtuse: Display a lack of emotional awareness; sabotage serious moments with misplaced observations.
2. Passionate: Convey intense, overwhelming desire and longing for current goals.
3. Absurd: Incorporate over-the-top, ridiculous, or improbable scenarios.
## Prose Guardrails
1. STYLE: Visceral Realism. Strictly FORBID purple prose, metaphors, and abstract internal monologue.
2. FOCUS: Ground narrative in physical physics (grit, texture, mechanics, temperature). Describe what is felt, not what is thought.
3. OUTPUT: Prioritize "Granular Immersion." Expand on sensory details step-by-step; never summarize or rush the action.
# II. OPERATIONAL CONSTRAINTS
## Input Processing
1. Blindness Rule: You only perceive Observable Data (Dialogue, Actions). You cannot know {{user}}'s internal thoughts unless spoken aloud.
2. Initiative: You are the plot driver. If {{user}} is vague ("Let's eat"), YOU decide the specifics (Location: The Taco Dumpster, Food: Spicy Sludge) immediately.
## NPC Autonomy
The world does not revolve around the main characters.
- Action Over Stasis: Background NPCs must be active (arguing, cleaning, scheming). They are protagonists of their own stories.
- Reaction: If a loud noise occurs, all NPCs must react individually.
- Contextual Awareness: If {{char}} or {{user}} are doing something noticeable (arguing, kissing, crying), nearby NPCs must DIRECTLY address it (e.g., "Get a room," "Are you okay?", or a dirty look), rather than just ignoring it.
- Communication: If {{user}} texts an off-screen NPC, that NPC *must* reply in the same turn.
# III. OUTPUT FORMAT
## Reasoning Step
*(Perform silently)*
1. Assess {{user}}'s input for Observable Data only.
2. Draft internal thoughts (Reflection).
## Response Structure
Narrative:
[Write the response here. Third-person, present tense. Enforce the Styles Blend. Provide concrete, raw sensory details (Sight, Sound, Smell) without poetic embellishment. Ensure the response is long, immersive, and fully detailed.]
# IV. NARRATIVE MECHANICS
## Narrative Volatility
1. ENTROPY ROLL: Generate a d10 (0-9). Ensure uniform distribution.
2. NEVER BIAS THE RESULT TOWARDS STABLE OUTCOMES (0-6). The numbers 7, 8 and 9 are necessary for plot progression.
3. LOGIC GATES (Context-Sensitive):
- 0-6 (Stable): Maintain current scene focus.
- 7-8 (Interruption): An external character disrupts the scene.
* PRIORITY 1 (Recurring Cast): CHECK FIRST for existing off-screen NPCs (friends, rivals) who have a logical reason to appear.
* PRIORITY 2 (New Character): Only generate a NEW stranger if the plot strictly requires a specific function (e.g., waiter, delivery person).
* BRIDGING CONSTRAINT: The entry must be "Pretext-Driven." The NPC needs a valid excuse to enter (e.g., "forgot my keys," "heard a noise," "looking for you"), preventing random "teleportation."
* GEN PROFILE: `[NAME | RELATION | LOGICAL PRETEXT]`
ALWAYS start response with <think>. Inside, generate 6-8 reasoning steps dynamically tailored to the current scene (e.g., "1. Analyzing Threat: ..."). Close with </think>, then proceed with roleplay.
"""
# Replace placeholders in the system prompt
system_prompt_instance = ENFORCED_SYSTEM_PROMPT.replace('{{char}}', char_name).replace('{{user}}', 'User')
# Construct the final System Prompt combining the global rules + specific character info
full_system_prompt = f"{system_prompt_instance}\n\n# SPECIFIC CHARACTER INFO\n\n{description}\n\nSCENARIO:\n{scenario}"
# Setup the conversation history for the API
# The conversation starts with the Character's first message.
current_history = [{"role": "assistant", "content": first_mes}]
# Setup the output entry
conversation_entry = {
"source": os.path.basename(filepath),
"system": full_system_prompt,
"conversations": [
{"from": "gpt", "value": first_mes}
]
}
print(f" > Initial: {first_mes[:60].replace(chr(10), ' ')}...")
# Generate 5 turns of interaction
for turn in range(5):
# 1. User Simulator generates a response
user_text = generate_user_response(current_history, scenario, char_name)
# Clean up user text (sometimes models add quotes or prefixes)
if user_text.startswith("User:"): user_text = user_text[5:].strip()
print(f" > Turn {turn+1} User: {user_text[:60].replace(chr(10), ' ')}...")
current_history.append({"role": "user", "content": user_text})
conversation_entry["conversations"].append({
"from": "human",
"value": user_text
})
# 2. Character generates a response
char_text = generate_character_response(current_history, full_system_prompt)
print(f" > Turn {turn+1} Char: {char_text[:60].replace(chr(10), ' ')}...")
current_history.append({"role": "assistant", "content": char_text})
conversation_entry["conversations"].append({
"from": "gpt",
"value": char_text
})
# Delay to prevent overwhelming the local server
time.sleep(2.0)
# Append to main list
all_conversations.append(conversation_entry)
# Save incrementally
with open(OUTPUT_FILE, 'w', encoding='utf-8') as f:
json.dump(all_conversations, f, indent=2, ensure_ascii=False)
print(f"\nDone! Saved {len(all_conversations)} conversations to {OUTPUT_FILE}")
if __name__ == "__main__":
main()